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SUMMARY

Benjamin Savage’s passion is creating and facilitating exceptional art. He lives for the joy of raw creativity, and feeds from the hunt for new ideas. During his career Benjamin has contributed, art direction, concept art, character models, level models, animations, and promotional art including magazine covers and posters to more than 20 game productions on 7 platforms. Most recently he served as Lead Artist on Captain America: Super Soldier for Nintendo Wii and 3DS. Benjamin Savage began working in the game industry in 2001, at High Voltage Software after earning a Bachelor’s degree in Media Arts and Animation from the Illinois Institute of Art in Chicago. Benjamin is also currently a tattoo apprentice/artist in his spare time away from his video game work.

 

 

SKILLS

Software

  • 3D Studio Max, Photoshop, Illustrator, Flash, ZBrush
  • Excel, Microsoft Word

Knowledge and Experience

  • Concept art
  • Print art
  • Storyboarding
  • UI design and implementation, flash based and other
  • Character animation
  • Motion capture application/animation/cleanup
  • Character rigging
  • Low and high poly modeling
  • Modeling, texturing, and lighting for pre-rendered cinematics

 

EMPLOYMENT HISTORY

Playground Tattoo, St. Charles, Illinois

                                  2010 - Current

     Tattoo Apprentice/Artist, Concept Art

 

 

High Voltage Software, Hoffman Estates, Illinois                                                                    2001 - Current

     Secret Project ( in Production XBOX360)

  • Lead Artist, Concept Art

 

     Captain America: Super Soldier (Wii, 3DS)

  • Lead Artist, Concept Art

 

     Tournament of Legends (in Production, Wii)

  • Concept Art
  • Promotional Art

 

     Astro Boy: The Video Game (Wii, PS2, PSP)

  • Lead Artist, Concept Art

 

     Secret Saturdays (Wii, PS2, PSP)

  • Concept Art

 

     The Conduit (Wii)

  • Concept Art

 

     High Voltage Hot Rod Show (WiiWare)

  • Lead Artist
  • Concept Art

 

     “Heroes” – Unpublished (XBOX360, PC)

  • Concept Art
  • UI design

 

     Go, Diego, Go! Safari Rescue (Wii, PS2)

  • Character Modeling

 

     Ghost Recon Advanced Warfighter 2 (PSP, Wii)

  • Art Style Consultation

 

     Ben 10: Protector of Earth (PS2, Wii, PSP)

  • Object Modeling

 

     “Serpent” – Unreleased Title (PSP, PS2)

  • Concept Art

 

     Grim Adventures of Billy and Mandy (PS2, GC, Wii)

  • UI design and implementation

 

     Family Guy (PS2, Xbox, PSP)

  • UI

 

     50 Cent: Bulletproof (PSP)

  • UI

 

     Blitz the League (PSP)

  • UI

 

     “Coppertone” – Unpublished Title (PS2, Xbox, PC, PSP)

  • 2D Lead
  • Concept Art
  • Promotional Art
  • UI design and implementation
  • Object models

 

     Zathura (PS2, Xbox)

  • UI design and implementation

 

     Kids Next Door: Code Name V.I.D.E.O.G.A.M.E (PS2, Xbox, GC)

  • UI design and implementation

 

     Charlie and the Chocolate Factory (PS2, Xbox, GC)

  • UI design and implementation

 

     "Trauma" (Unreleased Title: XBOX, PS2)

  • UI design and implementation

 

     Leisure Suit Larry: Magna Cum Laude (Published: XBOX, PS2,      and PC)

  • Character animations
  • UI design and implementation
  • In-game 2D artwork (posters, loading screens, etc.)
  • Promotional materials (magazine cover and article artwork, Playboy centerfold artwork, etc.)
  • Photo shoot direction for live model photography

 

     Dragon Hunt NVIDIA Demo (Unpublished: PC)

  • Character concepts
  • Character models and mapping

 

     Hunter: The Reckoning “REDEEMER” (Published: XBOX)

  • UI designs

 

     Hunter: The Reckoning “WAYWARD” (Published: PS2)

  • Character concepts
  • Cinema animations

 

     Hunter: The Reckoning (Published: Game Cube -Port from XBOX)

  • Level art reductions

 

     Disney's Stitch: Experiment 626 (Published: PS2)

  • Level and character concepts
  • In-game and cinema character modeling
  • Level modeling
  • Character animations
  • Misc. mapping, lighting, rigging

 

EDUCATION

Illinois Institute of Art, Chicago, Illinois                                                                                                        2001

Bachelor of Fine Arts in Media Arts and Animation, Emphasis in Electronic Media

  • 3D Modeling & Animation, Web Design, Film, Multimedia Design, Fine Art

 

 

 

Artwork and references available upon request.

 

CHICAGO     BLOG     BenjaminSavage@gmail.com